Ein kleines Spiel zur Geschichte von Simson.
(Bibel; Richter 13-16)
Das Prinzip ist ähnlich wie beim Spiel Scheren, Stein, Papier.
data
- Group size: 7+
- Playing time: approx. 5-10 min
- Material: none
- Leader: a game leader
Procedure
Divide the children into two groups. You position one group on one side of the playing field and the other on the opposite side. The game leader stands in the middle
The groups each have time to come up with a person. They can choose Samson, Delila, or Lion.
The groups have time to come up with a person
When the groups have decided, the game leader calls out a number of steps, which the players then take toward the center of the board.
Once the steps are taken, the character chosen is played.
- Simson shows his muscles and says "Hoh!"
- Delila cuts an elegant figure and says "Uh!"
- The lion shows his claws and says "Grr!"
The rule is that the Simsons can catch the lions, the lions can catch the Delilas, and the Delilas can catch the Simsons. The group that is caught must run back to their side. The people who were caught change sides and thus change groups.
The whole game should be repeated several times. In the end, the larger group has won.
The whole game should be repeated several times
Image credits
- Title image: Provided by ML3000 (ml.3000 (at) hotmail.com)
Similar game
A similar game on the theme of knights, fairy tales, etc. is Princess, Prince, Dragon.
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