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A little game on the story of Samson.
(Bible; Judges 13-16)
The principle is similar to the game Scissors, Rock, Paper.
When Jesus spoke, it came alive. He did not make yawning lectures with many abstract words but often used pictures. We humans love pictures. Pictures are easier to memorize. Pictures illustrate something and pictures can be remembered - especially when they have something to do with our life. And the pictures which Jesus used, had to do with his audience. Let us take the parables of the kingdom of heaven (Matthew chapter 13) as an example. A whole chapter where Jesus talks in images to the people and his disciples. There were many farmers among the audience and that is what the parables of the fourfold field are aiming at - the word which does not only fall on good soil or the image of the enemy who sows a seed which destroys the good seed. Then there were also housewives, for whom the image of the leaven is just right or then also the fishing net, which of course fits for the fishermen in this region at the so-called Galilean Sea - the Sea of Galilee.
But if we now ask ourselves which image Jesus probably used as the very first one, it seems to be not so easy at all. And if I'm going to ask it that way, it's certainly not one of the ones I just mentioned. That's true. The parable of the fishing net is the closest to our image, because it is also about fishing. Now, of course, it rings a bell with most people. It is about the incident when Jesus was passing by the Sea of Galilee and saw Peter and Andrew in the boat and called out to them, "Come, follow me. I will make you fishers of men!" An incident that is actually familiar to many of us. But I think it's worth looking at a little more closely:
Goal of the week: to help teens get a long-term vision for living as a Christian in order to survive in a postmodern, de-Christianized environment
Critical questions and statements
On the Bible text: Genesis 1:1-31
All chapters in detail, see PDF file (24 pages)
Attached is the rough program for a camp on the theme "Go West - Settlers". Unfortunately the planning of the last day is missing. But it is worth looking at the other seven days.
This article grew out of a desire to keep finding new ways of proclaiming the Good News.
Caution!
The experiments listed are to be performed only by persons experienced in experimenting with chemical substances, exercising the greatest care, and adhering to all safety regulations.
Petroleum lamps are easy to use and really bring out the boy's spirit in camps.
Petrolamps can be ordered online.
Here's a quick guide on how to use a petroleum lamp.
This petroleum lamp is also called storm lantern or lantern.
Age participants: minimum 7
Number of players: 4
Description:
A team has 4 minutes in which each player on the team has to look up the verse the referee said. After all players have found the verse, the referee says another verse. The team must search, as many verses as they can in 4 minutes. One point is awarded for each verse.
Materials: Bible
Image source: http://www.sandstormdigital.com/wp-content/uploads/2011/09/searching_st…
Age participants: minimum 7
Number of players: 2
Description:
Each team has 5 minutes, during this time each player on the team must sew as many buttons as they can. The buttons must hold if the referee tries to break the button. One point is awarded for each button.
Materials: needles, buttons, thread
Image source: http://3.bp.blogspot.com/-BNfnYuPiQd8/T2SbFh92ucI/AAAAAAAAEoM/DVpYI6qaJ…
Age participants: minimum 7
Number of players: 2
Description:
Each player on a team is given a sheet of paper and must make a paper airplane in 2 minutes. After those 2 minutes each player throws his airplane, and the referee measures how far the airplanes have traveled. One point is awarded for each meter.
Materials: paper
Image source: http://portal.radioiasi.ro/public/photos/large/3/avion-hartie_50633103_…