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Materials needed: 2 or more plastic jugs, depending on the number of teams; approximately 200 grams of corn kernels; one chair per team.
Participants form two or more teams, depending on the number of participants, and line up in a row. Place one chair at the front of the line, with the backrest facing the participants. A plastic bottle is placed in front of each chair. Each participant receives two kernels of corn (the number is flexible; it can be increased after the first round), which they hold in the palm of their hand. Each player’s task is to drop as many kernels of corn as possible into the bottle without touching the chair or going around it. Kernels that fall next to the bottle cannot be picked up.
Teams are free to devise their own strategy (e.g., helping or picking up the smallest players). There is no set time limit. The team that collects the most kernels of corn in the bottle wins.
Participants are invited to walk around within a designated area. When the command is given, everyone must form teams of 3/5/2/6/1, etc. Between commands, they resume walking. Ideally, the teams should always be formed with different people than the previous time.
The goal of the game can be to divide participants into groups on the spot or to eliminate those who end up without a group. The last two people remaining are the winners.
A lively game, suitable for indoors or outdoors.
No materials required.
The participants form a tighter circle; two volunteers are chosen: one is the sheep and the other is the wolf. The participants inside the circle are sheep. The rule is simple: the sheep must not be caught by the wolf; to this end, the sheep can enter or leave the circle whenever it wants; in turn, the participants must prevent the wolf from entering the circle.
To ensure that all children have an active role, they can be invited to pair up and take on a role each. The game ends when all participants have been either the wolf or a sheep, or it can continue, depending on the players’ choice.
This is a lively game, ideal for indoors or outdoors, regardless of age group.
No materials are required.
This outdoor game is a combination of a racing and strategy game in which players must use fingerprint matching to figure out a solution word. Let the agents go!
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An action-packed afternoon of games with a medieval flair. Warning: lots of tempting offers are waiting for you!
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A respected American company director reveals the key to his professional success to a young reporter. Using the image of the shepherd, his leadership and handling of the sheep, he vividly shows how we should lead people. He describes seven recipes for success.
1. Always know the exact condition of your flock
2. Discover the caliber of your sheep
3. Help your sheep to identify with you
4. Ensure the safety of your pasture
5. Your staff with which you lead
6. Your stick with which you correct
7. The heart of the shepherd