Signature run

Submitted by Ameisli on

The aim of the Technik-Sternli is to teach children age-appropriate Jungschart techniques. A signature run is a good opportunity to apply the content of the Orientation Zack at the Jungschi level.

Basics

Playing time: 1-2h

Aim of the game: The person / group wins who has started all the signatures correctly.

Secondary goal of the game: The children make the link between the signatures on the card and the real events / It is checked whether the children actually know the signatures and can orient themselves on a card.

Age group: youngsters / teenagers

Rules of the game

As in a normal orienteering run or a star orienteering, the children run at different points individually or in groups. Instead of the points being drawn on the map, the points are announced as a signature or map reference. The real points are marked with flags or by the presence of ladders.

E.g.:

Point 1: Church

Point 2: sink

Point 3: is exactly 651 meters above sea level.

Point 4: ruin

Point 5: ...


In order to prevent children from getting lost, it is advisable to accompany them depending on the incident or to put a ladder at each point, who can check whether the child has correctly recognized the next point.

Orienteering can also be carried out as a star orienteering.

Maps

In order to deepen the signatures, the use of Swiss maps on a scale of 1: 10,000 is recommended, as this is clearer for the children.

All Swiss maps can easily be printed on A4 or A3 sheets via map.geo.admin.ch.

Coordinates OL

Instead of using signatures, the points are indicated by the coordinates. Or: The children have to measure the coordinates of the found signatures.

Age group: teen

Image rights

Cover picture: BESJ 2020, or UfLa 2017 BESJ-Regi 14

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