Trouser bag games

In this game, participants are stimulated in their theatricality and fanaticism.

This short game promotes cohesion and team spirit.

Cooperation and togetherness is encouraged with this pants bag game.

This game is about community, orientation and hearing well.

This game is about building in canon. The imagination must not be missing.

In this pants bag game, trust is strengthened within the group.

Competing with others in the long throw is fun for everyone: Australians throw with rubber boots, the East Frisians with tea bags and in Scotland they even throw with telegraph poles at the famous "High-Land-Games".

A creative pants bag game, which also has a high laugh factor ;-)

This is a seat-of-the-pants game that has as its goal spreading kindness in general.

A sense of togetherness and cooperation within a group can be fostered with this pantsack game.

This is a seat-of-the-pants game that requires everyone's full attention. Everyone can win or everyone can lose.

In this seat-of-the-pants game, participants must be considerate of the group slowest.

This is a pants bag game that can be played in the tun hall with little materials. It encourages cooperation and a willingness to help each other among the participants.

This is a pants bag game that can be used as a primal scream workout, and is great for holding life up / expressing the joy of living!

What could be better on a Jungscharn afternoon than a good portion of mini-games? Apart from a brilliant input and the classic "Schoggibanane" for Zvieri actually almost nothing. Although I hope that every youth group leader knows many such mini-games, unfortunately the same games are often played, or even worse, no game comes to mind at the moment
Therefore it offers itself to arrange mini Game Cards.



The way to such Mini-Game Cards is visibly easy and is great fun.


1. Look for funny games in books and on the internet.

2. Divide these games into different categories (wild games, quiet games, etc.)

3. Consider from what age the game is suitable and how long it lasts.

4. Choose a motivated and creative mini-leader in the authority of your office and make him the knight of creative ideas.

5. This person will then do the main part of the work and design the cards.

If, however, you don't feel like or have time for this work, simply download the Mini-Game Cards our Jungschar, edit them even more to your liking, print them out and laminate them and the whole spit is done.



 

A little game to illustrate that we should look to God and not to the people around us.

A little game on the story of Samson.
(Bible; Judges 13-16)

The principle is similar to the game Scissors, Rock, Paper.

125 Program Suggestions of Every Kind for Filled Young Share Afternoons

It's that simple to create a camp song that will stay in everyone's ears at least until after camp.

Two groups go from house to house to exchange one item for a bigger one.

A fun game for spinners in which you try to catch a small object behind a chair with your mouth.

An easy game and perfect as an Ice Breaker at the start of some activity.

An action-packed game that requires nothing more than a ball and players who love to move.

This reaction game proves that games can be a lot of fun without a lot of preparation.

Appropriate duels allow physically weaker players to triumph against stronger ones, as tactics, skill and, in some cases, chance play a key role. Here are a few ideas for exciting duels.

A game of Fangis that requires a bit of team spirit.

Rammel game that requires no preparation and almost no effort.

A game of skill with coins that have to be thrown up and caught again with the same hand.

Bumm! is a concentration game in which you have to count.

Chain trapping is similar to pair trapping, with the difference that you don't separate.

Mörderlis is a very simple group game.

The players stand in a circle.

Scissors Rock Paper is a classic among the pants bag games where no material is needed.

A short, reassuring game.

The "viewfinder" only closes its eyes for 10 seconds. That's not much time to hide. However, the "seeker" may then only move 3 steps away from the starting point/object.... - How many of the hidden objects can he find?

Many variations of this game are possible.