Games and sports

The classic game Cards against Humanity with its black humor is available in all possible variants. Now also in the Jungschar variant and something more suitable for children.

The residents of Quark tried to sneak across the heavily guarded border and recapture the money that was stolen during the many years from the bank in Quark. The inhabitants of Quark try the same thing at the bank of Quark.

There are about 3 to 5 posts (depending on the number of leaders). Each post has several numbers, for the different numbers the players have to solve different tasks. The posts are distributed in and around the house. The tickets (1x, 2x, 3x) are filled out by the leader at the post.
Elisha no longer has his servant Gehazi. Therefore, we help him with the work. This includes collecting the wool in the forest. Suddenly a rabbit comes hobbling over and claims that the wool belongs to him. We think this is unfair and propose to divide the wool in a game.
4 varied posts for Ameisli.
- Water for Ahab
- Raven as food supplier
- Boredom at the brook Krit
- Shelter for Elijah
Each post relates to the story of Elijah at the brook crit.
Best done in the woods.
4 items on the topic of "feet" (e.g. suitable for the semester program "body parts")
- Water transport with socks
- Transporting stones on feet
- Riding a pedalo
- Shoe salad
Children can score points at each post. In the end, one group wins.
Suitable for Ameisli.

Building an improvised bivouac completely without talking to each other is a real challenge.
But the results are impressive.

Action-packed game in three phases that caters to the different needs of antlers and young sharers and is perfect for an introduction to the story of Noah!

This quarter game is a great fun for both Jungschärler and Ameisli. You can play it outside in the quarter of the church or in case of emergency also inside.
A game of tag that was developed in a BESJ leadership course. Fits thematically to biblical stories where people are in prison (e.g. Peter, Paul)

Viking Olympics
In the document below you will find a fun and entertaining sports block - a real Viking Olympics.
Have fun trying it out and customizing it:)

An entertaining village game in which the young scouts are sent to Jericho to solve tricky puzzles and gather important information about the city and its inhabitants.

A game to reinforce the 1st commandment.
Two groups must expand their territory with "gods". The group with the most points wins.

Bible passages:
- Matthew 13:24-30
- Matthew 13:36-43
Themes:
- Evangelism
- who bears fruit?
- Bringing light into the world
- Jesus` Second Coming
On various topics, costume contests can be made with the children. The disguises are made from everyday materials such as newspaper and tape.
Possible themes: Kings (e.g., on the story of David, Solomon).

In terms of time, we are two years after Jesus was born, shortly before Joseph, Mary and Jesus flew to Egypt. It is assumed that Jesus was around two years old at this point in time.

The aim of the Technik-Sternli is to teach children age-appropriate Jungschart techniques. A signature run is a good opportunity to apply the content of the Orientation Zack at the Jungschi level.

The aim of the Technik-Sternli is to teach children age-appropriate Jungschart techniques. Relays are ideal for regularly refreshing all technical areas.

The aim of the Technik-Sternli is to teach children age-appropriate Jungschart techniques. The fire game is ideal for the Ameisli, Jungschi and aspirant / teen level to playfully apply or test how to make a fire.

This concept was carried out as part of the Besj League Zone Zurich. It is suitable for children and young people aged 9-16 years. It is intended to serve as a support for devotional preparation.

This concept was carried out as part of the Besj League Zone Zurich. It is suitable for children and young people aged 9-16 years. It is intended to serve as a support for devotional preparation.

Gameplay: The Jungschärler get the order (eg Wanted poster as a start) to look for the lost sheep. They then go from post to post until they find the sheep. At each post there is a leader in disguise. The children are each given a clue as to where the next post is and how to deal with that person to get information. If the specified criteria are not met, the leader does not give information!
Generally, the more leaders, the better. The listed variant can be expanded depending on the time budget and present leaders.
At the end, a big party can be celebrated!:)
Appendix: Game idea in detail & Wanted poster